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prose

Reimagined the academic article as a digital-native interactive experience — a research project exploring how design can make scholarly work more accessible and engaging.

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The Problem

Academic articles are still designed for print. Even when they're distributed digitally, the format is a paginated PDF — linear, static, and disconnected from the rich media that could make research more engaging. For a generation of readers who navigate interactive web experiences daily, the traditional academic paper feels like a relic. The question: what happens when you design a scholarly article as a digital-native experience from the start?

What I Built

Prose is a research project that reimagines the academic article as an interactive, web-native publication. Instead of adapting print conventions to a screen, I designed the reading experience around what the web makes possible:

The design philosophy prioritizes accessibility over novelty — every interactive element serves the reader's understanding, not just visual flair.

Technologies

Next.js, React, CSS animations, MDX for content authoring, responsive design, scroll-driven interaction patterns.

Outcome

Prose demonstrates that scholarly communication can be both rigorous and engaging without sacrificing one for the other. The project serves as both a working prototype and a provocation — evidence that the tools exist to radically improve how research reaches its audience. The template is designed to be reusable, lowering the barrier for other researchers who want to publish interactive work.

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