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Projects

01
Perma-ComputingGame DesignSolar-Powered Systems

SunBlock

Developed an autonomous solar-powered gaming server end-to-end, bringing solar power into Minecraft as game mechanics. A speculative design research-creation project.

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02
ResearchInteraction Design

Reflective Surfaces

Designed and developed an interactive research paper for ACM DIS'24 demonstrating experimental forms of research communication in game design —

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03
ResearchDesignWriting

Prose

Reimagined the academic article as a digital-native interactive experience — a research project exploring how design can make scholarly work more accessible and engaging.

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04
ProductDesignEngineering

Artreach

Designed and developed a platform for Milieux Institute that connects academic designers and artists to broader communities — increasing public engagement with university research.

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05
ResearchDesignGame Design

Materializing Design

Currently managing this research group investigating design practice and design research methodology. I develop the method for traceable game design research, and tools to help researchers practice it.

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06
Game DevelopmentAnalyticsEducation

Life on the Edge: Analytics Engine

Built a game analytics engine that tracks player behaviour in an educational game, turning gameplay data into measurable learning outcomes for researchers and educators.

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07
ProductStartupDesign

Zelospace

Co-founded and built the product for a startup connecting university students through shared interests — from concept to launch, growing to 1000+ active users on campus.

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